Blueprint Creators
Technical artists, data designers, creative coders and architects of space who make blueprints others use.
Making Motion Data Blueprints
A data slot, Interartive.data(), a tier, and a sample that shows what it can do.
Making Gallery Blueprints
A .glb building with walls for 2D works and plinths for 3D works, or a lighting package.
Publish your first experience
Upload, preview, capture a cover, submit, pass checks, go live.
Supported engines and how to package each
p5.js, Processing, three.js, Unity, Godot, Babylon.js, PlayCanvas, WebGPU and more.
Review guidelines
What the automated checks and moderators look for, and the common reasons for rejection.
The Interartive SDK
Progress, content slots, completion, ad breaks, realtime sharing.
Making customizable experiences
Let people put their own photos, text and models into your experience, and earn from it.
Offers, custom work and fees
Flat customizations, negotiated work, original commissions and offers from Interartive.
How Blueprint Creators earn
Licenses, Gallery Blueprint sales, custom work and commissions.
Reading your analytics
Plays, touches, completion, where people play from.
Making experiences in other languages
Interartive.lang, Interartive.t() and Interartive.speak(): one experience, many languages.