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Making Gallery Blueprints

A .glb building with walls for 2D works and plinths for 3D works, or a lighting package.

Model it in metres, Y up, and export a .glb:

  • Name walkable meshes *…floor…* and walls *…wall…*.
  • Add empties IA_WALL_1, IA_WALL_2… where 2D works hang (facing +Z), IA_PEDESTAL_… for plinths and floor places for 3D works, IA_SPAWN where visitors arrive and IA_TITLE for the exhibition title.
  • Keep it light: under 25 MB, textures at 2K, baked lighting where you can.

A lighting package

Ambient light, warmth and the strength of picture lights. Exhibitors apply it to any gallery.

Selling

Set a price (or share it free). Exhibitors buy it once and use it in all their exhibitions; you receive 80% of each sale. Interartive checks every gallery loads, has its places for works and is your original work.

Next

Publish your first experience